Base Application ThemeTopic of the basic application
Located under res/values/ directory of your projects, this XLM files has as source nodes, which is obligatory for the styles files. There is no limit to the name of the name of the XLM files, but the filename must have the filename extensions of . 1.0" "utf-8" "CustomFontStyle" "android:layout_width" "android:layout_height" "android:capitalize" "android:typeface" "android:textSize" "android:textColor" The value for the can be a keyboard text, a text colour, a link to another kind of asset or another value, dependent on the styles attribute.
1.0" "utf-8" "http://schemas.android.com/apk/res/android" "fill_parent" "fill_parent" "vertical" "@+id/text_id" " " " "@string/hello_world" To get an idea of the concepts of Android styles, you can take a look at our sample game. With Android, styles are inherited in a very similar way to those of web designers using cascading styles sheets. In this way, you can take property from an already created look and then just specify the property you want to modify or append.
"Your new design will be used on your activities, and the text will now be light reddish...... Nine Patches are the most commonly used method to specify the look of Android badges, although any drawing style can be used. Hopefully you got the idea of style, so now we're trying to get what a theme is.
Design is nothing more than an Android look that applies to an overall action or application, not a single look. So, when a theme is used as a theme, each look in the action or application applies any styles properties it has. You can, for example, use the same custom FontStyle design for an action, and then all the text in that action will have a verdant space in it.
In order to get an idea of the Android theme behind the idea, you can take a look at the demo example.