Build HostCreate Host
Definition of the development environment of your C/C++ project
Create, run, and debug your projects on the on-premises host (the system from which you launched the IDE) or on a UNIX® OS based host. The Oracle Solaris and Linux OSes were the only ones remotely build on. First, the IDE is configured to use only the host on the machine.
There are several ways to specify how you want to build your own computers: Right-click Create C/C++ Host, and then click Create New Host. Re-click a specific subproject, go to Set Build Host > Manage Host, and then, in the Build Host Manager dialogue window, click the Add icon. Locate Tools > Tools > Option > C/C++ > Build Tools and click the Edit icon next to the Build Host drop-down group.
For more information, see the C/C++ Customer Development Tutorial. shows which implementations of the IDE are available on the host and on each build host. To display the collection of tools, do one of the following: Select Window > Services, extend C/C++ Build Hosts, and the host you are interested in.
You use the Tools collections nodes to display the available tools on the host. Right click a specific subproject, choose Properties, and click the Build subcategory. Choose a Toolset to be used for the current job, or click the Toolkit icon next to the Toolset to open the Toolset Manager, define the Standard Toolset, and insert or delete Toolsets.
Select Tools > Tools > Option > C/C++ > Build Tools. You can use this tab to organize your tools libraries after you select the host in the Build Host pane. However, the Tools collection dropdown lists the baskets found on the host currently in the Build host dropdown lists. Standard Library is printed in fat and is chosen for each new build created with the Build Host.
Modify the Toolkit for a particular type of product in the product settings. If you want to modify the standard toolset, choose a toolset from the Toolset menu and click the Default button. Selects the new Standard Toolset for any new jobs you build with the chosen Build Host.
If you are adding a toolkit, make the IDE' s compiled files available to the IDE. You must already have the necessary software on your system. How to browse and browse a set of utilities associated with a build host: In the Services pane, broaden the C/C++ Build Host on which you want to browse the set.
Click the right mouse key on the Tools Collections tree and choose Add New Tools Collections. It is also possible to browse collectibles from the Tools > Options > C/C++ > Build Tools tab by pressing the add icon below the Tools Collect group. Opens the dialog window named Add Tool Collection. Enter the location of the executables of the Tool Collection in the Base Directory textbox in the Add New Tool Collection dialogue or use the Browse buttons to browse to the location normally named am.
Tool Collection Name and Tool Family will automatically be populated for existing toolpath. Specify a different name to be displayed in the IDE for the compilation. When you modify the Tool Collection Family, make sure that the familiy you specify for the tool Collection is accurate or that the compile flag may not be up.
Add the new tools set to the tools set dropdown menu. If you are creating a collaborative effort, the actual standard tools set is chosen as the tools set for the collaborative effort. Modify the Toolset for your specific projects to another set on the Toolset menu, or modify a Toolset specifically for the projects.
How to change the selection of available toolkits for an active project: In the Projects pane, right-click the projects nodes and click Properties. 2. Click the Build nodes in the Categories pane of the Projects Property Options window. Make sure in the Build Utilities settings that the Build Host is configured for the host on which you want to build.
Choose a library from the drop-down menu Tools Library. Next you create the current job, the next you create the job, the tools you choose will be used.