Iphone 6s LuncherLunch Iphone 6s
It' s difficult to believe that the iPhone has been on the market for more than eight years. Smartphones were transformational - and the iPhone spearheaded that process. Damn, even native programmed applications didn't appear on the first iPhone. Yet through all this while and all these changes, there is one thing - and it's a big one - that today is almost the same as what it was in June 2007: the iPhone launcher.
Your iPhone is located on the far right and an iPhone 6s is shown on the right. Sure, there's a whole bunch more room for icon layouts. But the iPhone 6's launch is just as indisputably recognisable as the originals. Android' not like that. Firstly, almost every producer develops its own launchers.
That' s why Samsung people are busy with TouchWiz, while Nexus people have the Google launch-purge. A lot of Android people have completely superseded the initial layouts and created a new look and feeling. It' s sketched with a central calendaring widget, a series of small blank symbols that I always use around the edges.
These eight colourful round symbols are actually directories, and I can even see the power of the net very simply on my monitor. Whilst the abundance of layouts for launching applications for eOS doesn't really match that on Android, there are a number of spare layouts. Unfortunately, the Home on iOS button cannot be adjusted, but there are enough ways to avoid this restriction that makes launching applications from Home on is still worth it.
One of my main complaints about the launch of my iPhone is how files are presented. Can' t bear the minute symbols that appear in common files. Now I want to be able to adjust the directory images as I did on my Android telephone. Yes, it's possible to prevent the generically small file symbols from being deleted with a spare one, but it's educational to keep in mind that even the appearance of the symbols/folders has existed for a long period since the release of version 4 of Windows OS 4 in June 2010.
My main complaint with using eOS in comparison to Android was a comparatively low degree of inflexibility. While launcher is reluctantly allowed under eOS, you still can't reassign the Home key feature. She was taken home by us and within a few working hours her cell from my cell was totally unrecognisable.
When I give her my cell phones, she always asks me how to find or do something - because some of its functions are concealed in gesture, entirely different monitors, drawer apps that work differently, and so on. If someone with an Android mobile asks for help, it is not immediately clear which launchers will be executed or how to get there.
The iPhone, on the other hand, is spectecularly consistently high. They can generally point them in the right directions without requiring visibility into the way they've adapted their phones or even the applications they've deployed. If someone had not used an iPhone, e.g. iPhone 3, if that someone would collect an iPhone 6S, the use would be immediately apparent.
Certainly, there might be some optimizations and functions that need to be figured out - like new shared panel or 3-D touch, but those would be extra things to be learned, not the basic fundamentals that have been shared by every iPhone and iPad since the first few day. On the other hand, we can quite safely expect to be able to immediately use iPhone 7, iPhone 8 and even iPhone X. This resemblance, this consistence, this consistency not only provides convenience for those less interested in technology, but also helps reduce intellectual discomfort in an enviroment designed for immediate productive rather than intensive learning.
If I go back to the iPhone, will I miss the Android launcher? There' undoubtedly going to be a ripple of secularity when I realise that something I could have readily written in Tasker is simply not available on iPhone.