Lay Outs


Start your next web project with these sample layouts. You have four different options for creating multi-column layouts. The layout defines the structure for a user interface in your app, for example, in an activity. The article lists the layouts included in Xamarin.

Layout - Pure

In order to illustrate this, we have created some popular designs that use Pure. Those laysouts are fast reacting and do not need JavaScript (except for certain interaction with menus). If you look at these laysouts, see or copy the resource to get a good grasp of what is going on. Under the zLib licence, these sample designs can be freely used in your own project.

An example page with a side panel hidden on the phone, just like the Pure website. Sequence of horizontally arranged submenus that change to vertically and are hidden by small windows. Shows a horizontally displayed submenu that is hidden at small windows and turns the page when it is uncovered.


Layouts define the structures for a graphical User Interfaces in your applications, e.g. in an activities.... Each element in the design is constructed from a hierarchical view and ViewGroup object. Usually a view will draw something that the users can see and interact with. A ViewGroup, on the other hand, is an unseen control that sets the view and other ViewGroup object layouts as shown in Fig. 1.

View object are usually referred to as "widgets" and can be one of many classes, such as Button or TextView. ViewGroup object, usually referred to as "layouts", can be one of many different type structures, such as LinearLayout or ConstraintLayout. There are two ways to define a layout:

Install design items at run-time. With your application you can program View and ViewGroup entities (and control their properties). You can, for example, define the standard appearances of your application in your own standard format and change the appearance at run-time. Tip: To debug your design at run time, use the Design Inspector utility. Every lay-out filename must contain exactly one rooting item, which must be a View or ViewGroup item.

After you define the root item, you can continue to include further layouts and/or widgets as subelements to step through a view tree that will define your layouts. Here, for example, is an HTML format that uses a horizontal linear format to include a text view and a button: For more information about the syntax used for a layout XML can be found in the Layouts Resources documentation.

During the compilation of your application, each and every resulting routing data is translated into a view-source. OnCreate( ) should download the lay out resources from your application in your onCreate( ) workspace. To do this, call setContentView() and give it the link to your design resources in the from:: If your XSL format is stored as main_layout.xml, for example, you would upload it for your activation as follows:

ViewGroup and ViewGroup support their own set of different types of underlying properties. A number of properties are unique to a particular View item (e.g. TextView does support the property textSize), but these properties are passed on to all of the View items that can expand this category. Several are the same for all the View items because they are passed on from the root View category (like the id attribute).

Also, other properties are regarded as "layout parameters", i.e. properties that describe certain layouts of the View objects as delimited by their ViewGroup parents. Every viewer can have an ID with an integral number to clearly identifies the viewer within the structure. This ID is referred to as an integral number when the application is built, but the ID is usually mapped in the format HTML files as a character chain in the id property.

It is an underlying attribute of all view entities (defined by the viewing class) that you will use frequently. A plus sign (+) indicates that this is a new name for the asset that must be added to our asset (in the file). Specify a view/widget in the template and give it a distinct ID: "@+id/my_button" "wrap_content" "wrap_content" "@string/my_button_text" Then build an instantiation of the viewer item and retrieve it from the template (typically in the onCreate() method):

The definition of the ID for viewing object is important for the creation of a RelativeLayout. Within a related spacing, sister elevations can refine their spacing with respect to another sister elevation referred to by the unique ID. Attribute layouts with the name layoutsomething set appropriate layouts parameter for the look of the ViewGroup in which it is located.

Each ViewGroup Class enforces a nested class-enlending ViewGroup.LayoutParams. These subclasses contain attribute type that specify the sizes and positions for each subview according to the group of views. You can see in Illustration 2 that the higher-level visibility group sets default layouts for each subview (including the subview group).

Every subordinate must have LayoutParams that are appropriate for its own subordinate, but can also have different LayoutParams for its own kids. Every group of views includes a width and heights ( layout_width and layout_height), and each opinion is necessary for its definition. You will often use one of these constant to adjust the width or height: to tell your viewer to dimension itself to the dimension demanded by the contents, you will use one of these constants: to tell your viewer to dimension itself to the dimension demanded by the contents. to tell your viewer to be as large as its superordinate viewing group allows, you will use one of these constants: to tell your viewer to dimension itself to the dimension demanded by the contents. to tell your viewer to be as large as its superordinate viewing group allows, you will use one of these constant values.

Generally, specifying a width and hight of the layouts in terms of absolutes such as pixel is not advisable. On the other hand, the geometric shape of a drawing is that of a rectangular area. An elevation has a position, represented by a couple of upper and lower co-ordinates, and two dimensional positions, represented by width and elevation.

You can get the position of a particular point by calling the getLeft() and getTop() method. On the first one, the system displays the value of the right or right coordinates of the rectangular box that represents the display. Lastly, it gives back the upper or lower coordinates of the rectangular that represents the display. Both of these method returned the position of the viewer in relation to its superordinate object.

If getLeft () for example gives back 20, this means that the display is 20 pixel to the right of the border of its immediate parent object. This method retrieves the co-ordinates of the right and bottom sides of the rectangular that represents the display. You express the width and width of a viewer with a width and a width.

In fact, a single elevation does have two sets of width and elevation coordinates. This dimension defines how large a dimension should be within its superordinate structure. Those measurements determine the real dimension of the display on the monitor, during the design and after the lay-out. In order to determine its dimension, a display considers its upholstery.

Pads are displayed in pixel for the upper, lower, left, and right parts of the screen. You can use this to move the contents of the layer by a certain number of pixel. Although a layer can be used to create a padding, it does not offer margin overlay.

Opinion groups, however, offer such assistance. See ViewGroup and ViewGroup. Every ViewGroup child provides a one of a kind way to see the nested layers you have in it. Hint: Although you can interleave one or more laysouts within another one in order to accomplish your interface look, be sure to keep your page structure as flat as possible.

Draw your page more quickly if it has fewer interlaced pages (a far-sighted tree is better than a deep-sighted tree). This is a design that organises its kids in a unique line, horizontally or vertically. Allows you to specify the position of subobjects in relation to each other (child A to the leftside of child B) or to the superordinate object (aligned with the top of the superordinate object).

You can use a design that uses the AdapterView sub-classes to fill the design with previews at run time if the contents for your design are either dynamically defined or not predefined. An AdapterView-class subclass uses an adapter to link input to its own layouts. Adapters act as intermediaries between the datasource and the AdapterView design - adapters retrieve the information (from a location such as an arrays or databases queries) and convert each item into a single point of interest that can be inserted into the AdapterView design.

To fill an AdapterView such as ListView or gridView, you bind the AdapterView instances to an adapter that gets information from an outside resource and generates a report that presents each information record. ArrayAdapter by default generates a layer for each element in the hierarchy by invoking toString() for each element and putting the content in a text area.

If, for example, you have an array containing character strings that you want to view in a ListView, initiate a new ArrayAdapter with a creator to specify the layouts for each character strand and character strand array: ); . ); To change the look of each element, you can overwrite the toString() methods for the items in your arrays.

Alternatively, to make a look for any element that is anything other than a text look (for example, if you want an ImageView for each row element), expand the ArrayAdapter classes and overwrite getView() to get the desired look for each element. SingleCursorAdapter Use this adaptor if your cursor comes from a cursor.

If you use the SimpleCursor adapter you have to specify for each line in the cursor a format which is to be used and which column in the cursor is to be added to which view of the format. If, for example, you want to make a listing of the name and telephone numbers of persons, you can make a request that will return a cursor with one line for each individual and column for the name and numbers.

Then, you build a character chain array that specifies which cursor Spalten you want to use on the layouts for each outcome, and an integer arrays that specifies the corresponding view (s) in which each pillar should be placed: . By instantiating the SimpleCursor adapter, you are passing the layouts to be used for each outcome, the cursor that contains the results, and these two arrays:

For each line in the cursor, the EasyCursorAdapter then generates a display using the provided layouts by pasting each element into the corresponding tViews display. Thereby the appended opinion is informed that the dates have been modified and should update itself.

creation of a messaging objects treatment objects as an anonym classes.

Mehr zum Thema